Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Tuesday, January 3, 2012

Forrest's Epic Rants: Bugs


     Now, I've worked as a game tester for almost 4 years, across 4 different companies and have put my skills to use over a myriad of games over that time. Generally our job in quality assurance is to act as, essentially, a last line of defense between product and consumer; or, to put it more literally, we work to make sure that the game that you've spent your hard earned dollars on actually works the way it is intended to. There was a time that games would have to be nearly impeccable to be released (no game can be 100% bug free, but they can come pretty damned close). However, in this age of universal online connectivity, it seems that gaming companies are simply allowing more bugs to fall through the cracks when submitting a game for release, with the safeguard that they can simply come out with a patch to fix them at a later time. I'm about to tell you why this lazy, money grubbing practice absolutely, positively sucks.

Thursday, June 30, 2011

Gratis Gamer: The Best Free Gaming on the Web


     Welcome, once again, to Gratis Gamer! Here you will find the best free games that the world wide information superhighweb internet tubes have to offer. Whether you're looking to sneak in some gaming on the sly to stave off the boredom at your soul crushing joke of a job (why else would you be reading this at work), or simply looking for some truly good, totally free, independently created games to fill the hole between those AAA title sequels, this is your guide to some of the best, ya cheapskate.

Monday, June 13, 2011

A Nightmare Wrapped Inside a Dream: What It's Like to Work at E3

     

   When I was a kid, E3 seemed like some kind of Video Game wonderland. Growing up, I constantly devoured every issue of Electronic Gaming Monthly (this was at a time before that newfangled "Internets" contraption everyone is talking about) and relished every single page of industry news, game reviews and so forth. Once a year, EGM would have it's E3 (electronic entertainment expo) report, which chronicled the event and supplied not only all of the significant announcements made there, but also would give the reader an inside look at what it was like to attend this mecca of the video game world. Throughout the report, pages were sprinkled with pictures of E3 attendees having the time of their lives; smiling or cheering faces of those lucky enough to be there, surrounded by epic glowing screens, larger than life statues of my favorite video game characters and of course, beautiful and buxom "booth babes" scattered among the show floor.

Regardless of the following comments, yeah, it's still pretty much like that...

Wednesday, May 25, 2011

Review: Portal 2


Developer: Valve Corporation
Publisher: Valve Corporation
Platform: PS3/X360/PC
Game Completion: 8-10 hrs

     There are games in which you can assume the role of a mighty warrior, saving the universe from a dark evil; epic sagas that see you spanning a fantastical realm. There are games that allow you to get in touch with your devious side, shooting cops, running down pedestrians and rising up the ranks in the criminal world. There are games that can make you feel like a rock star by clicking buttons on clunky plastic instruments. Then, there is a first person shooter/puzzle hybrid which finds you attempting to escape a facility run by a revenge obsessed, homicidal computer who is inherently compelled to force you to repeatedly place a box onto a button in a succession of ever more complex situations until you die. I'll let you guess which of those Portal 2 falls into.

You guessed incorrectly...

Thursday, May 19, 2011

Forrest's Epic Rants: The PSN Debacle


   Okay, so maybe it's not quite as dramatic as a nuclear explosion, but the recent Playstation Network hack is definitely the most notorious event to befall the gaming industry in quite some time. Though we have yet to see the full fallout from what will go down as one of the biggest and most comprehensive security breaches in the history of modern technology, there is no doubt that this will hurt not only Sony's (admittedly deep) pockets, but also their reputation. Before we get into that, however, allow me a moment to bring the uninitiated up to speed...

PSN? What in the Sam Hell is a PSN...I still can't figure out where to put the stamp on this e-mail!!!

Wednesday, April 27, 2011

Gratis Gamer: Featuring the Best in Free Web Gaming


     Welcome to the first installment of Gratis Gamer, covering some of the best (or, simply, most interesting) free games to play around the web. All titles featured are absolutely, 100% free and holy shit, they just might actually be worth your time! So, with that said, hit the jump, follow the links and enjoy the satisfaction of being entertained without letting a single, precious coin slip out of your pocket....

Wednesday, January 19, 2011

Review: Castlevania Lords of Shadow

     For the last two decades, the Castlevania franchise has seen numerous iterations. The series' most popular (and most critically lauded) titles have followed an evolution of its 2D roots, boasting what many consider to be the finest among them on the Nintendo DS and GBA. Castlevania's initial forays into 3D on the N64 and subsequent follow ups on the PS2 were received with lukewarm consideration, at best. Was the collaboration of game production phenom Hideo Kojima enough to elevate Lords of Shadow to becoming the first 3D game in the series to truly compete with its 2D brethren?
Aww...c'mon, at least gimme a chance...

Saturday, November 13, 2010

Epic Rant File #1: Goals in Gaming

     Say one thing for video games, say that at least they engage the player in a meaningful way. Were I to ever have children, I would definitely more often plop them down with a video game than allow their brains to rot away in front of the 90% of absolute shit that television produces. In this American society that fervently encourages "goal oriented thinking", one would rationalize that gaming would not be demonized to the extent that it currently is. The reason for this is mostly due to that other, all-too-American trait: Ignorance.
    

Tuesday, September 7, 2010

Review: God of War III




Title: God of War III
Developer: SCEA Santa Monica Studios
Platform: PS3
Throughout the God of War series, players have been tasked with guiding Kratos through his rage fueled tale of vengeance, destroying any of the gods of Greek mythology who stand in his path. In God of War 3, the supposed true "end" to the main series, director Stig Asmussen has upped the ante over the previous games in almost every department. The graphics, brutality, boss battles, gore, fighting mechanics and action have all been raised to near-perfection and really show off what the PS3 is truly capable of.
Never before have throat danglies looked so beautiful in a video game.

Tuesday, August 31, 2010

Budget Button Pressers: "NORRLAND"

Title: Norrland
Creator: Cactus (Jonatan Söderström)
Platform: PC
Price: Free

"This seems neat, the whole retro thing has been done to death, but this is kinda cool....just exit the house or whatever...what the...wait a minute...what the fuck is going...well okay if I press that and then those I can reload for some reason...okay, he's gotta take a shit, he is out in the forest after all...wait how do I...okay I get it but what's with the blood...okay this is getting a bit too pretentious, but maybe there's something to it..." These are some of the thoughts that ran through my head during the first few minutes of Norrland. It is extremely avant garde in its own right, yet at the same time, appears to be poking fun at avant garde gaming (a genre which, even in my extensive experience, I have rarely encountered). The ColecoVision level graphics are beautifully executed (even when seeping drops of urine onto what I assume were ants), the atmosphere compelling and the silent film style narration brilliant. Though I'm not entirely sure what creator Soderstrom was trying to achieve or what message, if any, he was trying to get across.
The game follows a lone man making his way through the woods with his trusty rifle and a healthy heaping of bizarre (not to mention, hugely NSFW) minigames which are encountered everytime our hero either has a bodily function that needs tending to, or enters a dream state. I won't go into detailing these segments as I believe this is a game best left to be explored by each individual for himself; every person who plays this game will come away feeling something different (with the sole conjecture of at least one "what the fuck?" moment unifying all who play it). Regardless of what Norrland is supposed to exist as, I feel that every gamer (especially any of those interested in the indie scene) owes it to himself to experience this obtuse little piece of pixelated befuddlement.
Generally I would, at this point in my diatribe, attribute the game a solid "yea" or "nay" and go about the tried and true practice of divvying out a "blah" out of "blah" for graphics, replayability, etc. In the case of Norrland, however, I'll end with a simple "take 20 minutes out of your day and PLAY THIS GAME through"...ya might love it, ya might hate it, ya might give up on it and curse me for suggesting it to you. One thing ya will most likely say, though, is that you've never played anything quite like it. Get it HERE.

***HINT***
Though I won't give away the controls (the game itself purposefully provides no instructions) I will tell you that you do NOT need to use the mouse, only the keyboard keys. I won't say which, as part of the experience is just figuring it out for yourself...just don't give up...you'll find the right keys if ya try hard enough....

Press start to continue...

Greetings and welcome to Filtered Pixels!!! Here you will find all the mish-mashed video game musings that I allow to fall from my mind onto my keyboard and finally fill the electronic glow of your computer screen (or screens, if anyone other than my loving girlfriend decides to devote their time to this nonsense). With this blog, I am proud to be the VERY first person on the entirety of the World Wide Web (or Information Superhighway, as the kids call it these days) to provide video game news, reviews, previews and whatever else I deem fit to publish (e.g. pictures of animals I hope one day to possess or consume), all through the discerning eye of Forrest Thompson. "Who is Forrest Thompson, and why do I care?" you may ask yourself and the answer to that question is "NONE OF YOUR GODDAMN BUSINESS!!! WHO THE HELL DO YOU THINK YOU ARE, ASKING A QUESTION LIKE THAT?!?! HE DIDN'T DO NOTHIN' TO NOBODY, JUST LEAVE HIM ALONE ALREADY, CHRIST ALMIGHTY WHAT IS WRONG WITH YOU PEOPLE!!!!" So...now that we're all acquainted, let's sit back, relax and enjoy my insanely intelligent and well informed blog of all that I hold dear in this world: Video Games (except, of course, the sole reader of this blog: Captain Girlfriend).